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Game Overview
| Developer | Capcom |
| Jap GBA Release Date | October 18, 2002 |
| Jap DS Release Date | October 26, 2006 |
| NA Release Date | January 16th, 2007 |
| Genre | Adventure |
| System(s) | GBA (Jap only)/DS |
| Modes | Single Player |
| ESRB Rating | Teen |
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Synopsis
In the not so distant future, fresh-outta-law-school lawyer Phoenix Wright is ready to take the legal world by storm... or is he?
One year after the events of Ace Attorney, Phoenix is back and ready for more courtroom action! Phoenix Wright, a defense attorney renowned for his belief in his clients' innocence, as well as his ability to translate that belief into a verdict of "not guilty." The path to ace attorney has proved to be a difficult one, and the newest prosecutor on the scene, Franziska von Karma, doesn't plan on making your job any easier!
As they were in the first game, the cases are fascinating; there's rarely a dull moment. In fact, the pacing is slightly better here. Over the course of the game's four cases, you'll defend a policewoman accused of killing another officer; help an old friend who's in a tight spot; get to the bottom of a murder in which the perpetrator levitated from the crime scene; and even question your own moral fiber in the harrowing final case.
Phoenix Wright: Justice for All, or Gyakuten Saiban 2, consists of 4 insane new trials with old friends and new enemies abound. The Phoenix Wright Universe continues in the next chapter of this exciting trilogy. Also new to the mix is the Pscyhe-Lock feature, which allows you to use evidience to crack open your foe's skull with evidence to reveal their deepest and darkest secerets. As mentioned above, in each trial you have a client who is 101% Not Guilty (or are they TRUELY not guilty?), but its YOUR job to PROVE their innocense, because the evidence is in and the prosecution is prepared to fry your ass!
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