The Legend of Zelda: Twilight Princess (Wii) Review
Zelda, a staple title for Nintendo systems on par with Mario for famousness. This title doesn't fail to deliver either, this is perhaps the best Zelda game thus far according to many fans. It has been held up to such prestigious titles like Ocarina of Time and Majora's Mask, two of the most popular Zelda games ever. Personally, it is the only Zelda game I've completed at the time of this review and I was never a serious fan of the series. So, coming into this I was a fairly unbiased player and this review should be as equally unbiased.
Let me begin my going over the things I really liked about this game. First of all, the Wii's capabilities add a whole new world of gameplay since the Wii Remote uses motion sensors and the infrared sensor. The motion sensors allow you to have Link swing his sword by swinging the remote, pressing buttons and swinging the nunchuk all in various ways. It lends a lot of fun to the battles in the game that they might not otherwise have with a typical controller like the Gamecube controller. I loved being able to move and aim the remote at the screen to shoot arrows and clawshot around rather than having to use a control stick or a D-pad to do that. I suppose it felt a lot more interactive.
The graphics were really nice, based on this I look forward to seeing what games developed specifically for the Wii look like if the old Gamecube can handle these kinds of graphics. The thing I'd like to see improved most would be the facial expressions of the characters in the game, more specifically Link. They all seem to have cut-and-paste types of expressions. The games scenery is beautifully rendered though, as is just about everything else.
The biggest thing I didn't like about the game was its soundtrack. The music wasn't very inspiring or memorable and just didn't play a very big role in the game. A good, varied soundtrack can lend a lot of atmosphere, specifically to different areas of the map, and this game lacked that.
The enemies were all nicely done, however I would have liked to have seen a greater variety of them. Many of the typical monsters appear throughout the game in the same forms and they don't change up tactics or anything. The saving grace of the enemies and monsters were the boss battles. The bosses were all absolutely awesome. I loved that every boss was totally different and required a different strategy to defeat, removing the cookie-cutter feeling from them. The bosses were just flat-out impressive, each and every one of them. Those battles were always a lot of fun, and as the culmination of hours of solving a dungeon they should be.
Overall this is a gorgeous game, and was a lot of fun to play through the main story. There are yet quite a few side-quests I have no completed, so I haven't weighted them in here but I don't think they add all that much except as a way to gain rupees and other prizes.
Ratings:
Soundtrack: 5/10
Graphics: 9/10
Story: 9/10
Enemies: 7/10
Battles: 10/10
Settings: 8/10
Jay's Overall Scoring (out of 100) is 90.
Written: March 19, 2007
Reviewer: Jay
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